18.07.2019

Eliza Ludd the Fog and the Shade

by Ollie George and Char Stiles

1. A Luddite is a person who dislikes or is critical of technology, especially technological devices that threaten existing jobs or interfere with personal privacy.

2. Fog Computing is like Cloud Computing, but more local and ubiquitous.

3. Shaders are a way to produce real-time computer graphics. Shaders are written in GLSL which is the OpenGL Shading Language, a C-like programming language that allows you to code powerful graphics programs (aka shaders) directly on your computer’s graphics card.

In this workshop you will be introduced to shader programming through a semi-fictional/SciFi narrative.

In this journey we are set in the far future meeting as a new breed of Luddites in a post-Fog-Computing world.

We will learn about our roots as Luddites, our relationship with technology in the current situation where Fog Computing has already risen and fallen, and finally we will draft a manifesto, which will establish our take over of the deprecated Fog Network. We will explain Fog Computing as it is “analogous” to shader programming, with the goal of sending our manifesto across the Fog Network, with the help of Eliza Ludd. Who is Eliza Ludd you ask? Well, come to the workshop to find out!

  • Please bring your own laptop.
  • Please remember to bring your laptop chargers
  • Download the tool we are going to be using: https://hexler.net/products/kodelife
  • No coding experience required
  • Note that this workshop is happening in parallel to another one, you will have to sign up!


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